// wusantong.c

#include <ansi.h>

inherit NPC;
void create()
{
        set_name("武三通", ({"wu santong", "wu", "santong"}));
        set("gender", "男性");
        set("age", 55);
        set("long", "一灯大师的四大弟子之一，现在襄阳协助郭靖、黄蓉守城。\n");
         set("attitude", "peaceful");
        
        set("per", 17);
        set("str", 40);
        set("int", 20);
        set("con", 30);
        set("dex", 25);

        set("qi", 1500);
        set("max_qi", 1500);
        set("jing", 500);
        set("max_jing", 500);
        set("neili", 1500);
        set("max_neili", 1500);
        
        set("combat_exp", 100000);
        set("score", 20000);
         
        set_skill("force", 50);
        set_skill("kurong-changong", 50);
        set_skill("finger", 50);
        set_skill("sun-finger", 50);
        set_skill("cuff", 50);
        set_skill("jinyu-quan", 50);
        set_skill("dodge", 50);
        set_skill("tiannan-bu", 50);
        set_skill("parry", 50);
        
        map_skill("force", "duanshi-xinfa");
        map_skill("cuff", "jinyu-quan");
        map_skill("dodge", "tiannan-bu");
        map_skill("parry", "jinyu-quan");
        prepare_skill("cuff", "jinyu-quan");
        
        setup();
        
        carry_object("/clone/misc/cloth")->wear();
}
